• View all by YidingYiding
  • Follow YidingFollowFollowing YidingFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog

CSE450A_FinalProject

← Return to CSE450A_FinalProject

Devlog

  • 1.6 Update
    April 19, 2022 by Yiding
    1. Update a bug in Level 5 which would force player to move one step forward and go back to beginning; 2. Make the Emotioner(face) turn red when angry and sad... Continue reading
  • 1.5 Update
    April 16, 2022 by Yiding
    Probably the final version update Totally 1+6+1 levels finished; Add menu, bgm, store hint, new enemy Emotioner; Fixed bugs in level switching, key-door; Update status bar, banlance attributes... Continue reading
  • 1.3 Update
    April 09, 2022 by Yiding
    Major Update 1.3 Add 3 new levels; Update store-coin system; Update battle system, lagging with enemy bugs fixed; Add status bar, keep hero's attributes when level up; Key-door problem exists, will be... Continue reading
  • 1.1 Update
    March 05, 2022 by Yiding
    Update: 1. Add key-door. Hero should collect keys which are the same color to the doors. We add our first red key-door. 2. The hero will no longer be stuck at goblin. Instead, the game will be reloade... Continue reading
  • 1.0 Release
    February 20, 2022 by Yiding
    Hero movement; Goblin and SwordGurad auto-movement; TextBoard triggered when hero steps on it No battle, when hero encounters moving NPC, they may stick together. This will be solved when battle syste... Continue reading
itch.io·View all by Yiding·Report·Embed